364 lines
10 KiB
JavaScript
364 lines
10 KiB
JavaScript
import Base from './Base'
|
||
import { walk, asyncRun, getNodeIndexInNodeList } from '../utils'
|
||
import { CONSTANTS } from '../constants/constant'
|
||
|
||
// 时间轴
|
||
class Timeline extends Base {
|
||
// 构造函数
|
||
constructor(opt = {}, layout) {
|
||
super(opt)
|
||
this.layout = layout
|
||
}
|
||
|
||
// 布局
|
||
doLayout(callback) {
|
||
let task = [
|
||
() => {
|
||
this.computedBaseValue()
|
||
},
|
||
() => {
|
||
this.computedLeftTopValue()
|
||
},
|
||
() => {
|
||
this.adjustLeftTopValue()
|
||
},
|
||
() => {
|
||
callback(this.root)
|
||
}
|
||
]
|
||
asyncRun(task)
|
||
}
|
||
|
||
// 遍历数据创建节点、计算根节点的位置,计算根节点的子节点的top值
|
||
computedBaseValue() {
|
||
walk(
|
||
this.renderer.renderTree,
|
||
null,
|
||
(cur, parent, isRoot, layerIndex, index, ancestors) => {
|
||
let newNode = this.createNode(cur, parent, isRoot, layerIndex, index, ancestors)
|
||
// 根节点定位在画布中心位置
|
||
if (isRoot) {
|
||
this.setNodeCenter(newNode)
|
||
} else {
|
||
// 非根节点
|
||
// 时间轴2类型需要交替显示
|
||
if (this.layout === CONSTANTS.LAYOUT.TIMELINE2) {
|
||
// 三级及以下节点以上级为准
|
||
if (parent._node.dir) {
|
||
newNode.dir = parent._node.dir
|
||
} else {
|
||
// 节点生长方向
|
||
newNode.dir =
|
||
index % 2 === 0
|
||
? CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
|
||
: CONSTANTS.LAYOUT_GROW_DIR.TOP
|
||
}
|
||
} else {
|
||
newNode.dir = ''
|
||
}
|
||
if (parent._node.isRoot) {
|
||
newNode.top =
|
||
parent._node.top +
|
||
(cur._node.height > parent._node.height
|
||
? -(cur._node.height - parent._node.height) / 2
|
||
: (parent._node.height - cur._node.height) / 2)
|
||
}
|
||
}
|
||
if (!cur.data.expand) {
|
||
return true
|
||
}
|
||
},
|
||
null,
|
||
true,
|
||
0
|
||
)
|
||
}
|
||
|
||
// 遍历节点树计算节点的left、top
|
||
computedLeftTopValue() {
|
||
walk(
|
||
this.root,
|
||
null,
|
||
(node, parent, isRoot, layerIndex, index) => {
|
||
if (node.getData('expand') && node.children && node.children.length) {
|
||
let marginX = this.getMarginX(layerIndex + 1)
|
||
let marginY = this.getMarginY(layerIndex + 1)
|
||
if (isRoot) {
|
||
let left = node.left + node.width
|
||
let totalLeft = left + marginX
|
||
node.children.forEach(cur => {
|
||
cur.left = totalLeft
|
||
totalLeft += cur.width + marginX
|
||
})
|
||
} else {
|
||
let totalTop =
|
||
node.top +
|
||
node.height +
|
||
marginY +
|
||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0)
|
||
node.children.forEach(cur => {
|
||
cur.left = node.left + node.width * 0.5
|
||
cur.top = totalTop
|
||
totalTop +=
|
||
cur.height +
|
||
marginY +
|
||
(this.getNodeActChildrenLength(cur) > 0 ? cur.expandBtnSize : 0)
|
||
})
|
||
}
|
||
}
|
||
},
|
||
null,
|
||
true
|
||
)
|
||
}
|
||
|
||
// 调整节点left、top
|
||
adjustLeftTopValue() {
|
||
walk(
|
||
this.root,
|
||
null,
|
||
(node, parent, isRoot, layerIndex) => {
|
||
if (!node.getData('expand')) {
|
||
return
|
||
}
|
||
// 调整left
|
||
if (node.isRoot) {
|
||
this.updateBrothersLeft(node)
|
||
}
|
||
// 调整top
|
||
let len = node.children.length
|
||
if (parent && !parent.isRoot && len > 0) {
|
||
let marginY = this.getMarginY(layerIndex + 1)
|
||
let totalHeight =
|
||
node.children.reduce((h, item) => {
|
||
return (
|
||
h +
|
||
item.height +
|
||
(this.getNodeActChildrenLength(item) > 0
|
||
? item.expandBtnSize
|
||
: 0)
|
||
)
|
||
}, 0) +
|
||
len * marginY
|
||
this.updateBrothersTop(node, totalHeight)
|
||
}
|
||
},
|
||
(node, parent, isRoot, layerIndex) => {
|
||
if (
|
||
parent &&
|
||
parent.isRoot &&
|
||
node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
|
||
) {
|
||
// 遍历二级节点的子节点
|
||
node.children.forEach(item => {
|
||
let totalHeight = this.getNodeAreaHeight(item)
|
||
let _top = item.top
|
||
item.top =
|
||
node.top - (item.top - node.top) - totalHeight + node.height
|
||
this.updateChildren(item.children, 'top', item.top - _top)
|
||
})
|
||
}
|
||
},
|
||
true
|
||
)
|
||
}
|
||
|
||
// 递归计算节点的宽度
|
||
getNodeAreaHeight(node) {
|
||
let totalHeight = 0
|
||
let loop = node => {
|
||
totalHeight +=
|
||
node.height +
|
||
(this.getNodeActChildrenLength(node) > 0 ? node.expandBtnSize : 0) +
|
||
this.getMarginY(node.layerIndex)
|
||
if (node.children.length) {
|
||
node.children.forEach(item => {
|
||
loop(item)
|
||
})
|
||
}
|
||
}
|
||
loop(node)
|
||
return totalHeight
|
||
}
|
||
|
||
// 调整兄弟节点的left
|
||
updateBrothersLeft(node) {
|
||
let childrenList = node.children
|
||
let totalAddWidth = 0
|
||
childrenList.forEach(item => {
|
||
item.left += totalAddWidth
|
||
if (item.children && item.children.length) {
|
||
this.updateChildren(item.children, 'left', totalAddWidth)
|
||
}
|
||
// let areaWidth = this.getNodeAreaWidth(item)
|
||
let { left, right } = this.getNodeBoundaries(item, 'h')
|
||
let areaWidth = right - left
|
||
let difference = areaWidth - item.width
|
||
if (difference > 0) {
|
||
totalAddWidth += difference
|
||
}
|
||
})
|
||
}
|
||
|
||
// 调整兄弟节点的top
|
||
updateBrothersTop(node, addHeight) {
|
||
if (node.parent && !node.parent.isRoot) {
|
||
let childrenList = node.parent.children
|
||
let index = getNodeIndexInNodeList(node, childrenList)
|
||
childrenList.forEach((item, _index) => {
|
||
if (item.hasCustomPosition()) {
|
||
// 适配自定义位置
|
||
return
|
||
}
|
||
let _offset = 0
|
||
// 下面的节点往下移
|
||
if (_index > index) {
|
||
_offset = addHeight
|
||
}
|
||
item.top += _offset
|
||
// 同步更新子节点的位置
|
||
if (item.children && item.children.length) {
|
||
this.updateChildren(item.children, 'top', _offset)
|
||
}
|
||
})
|
||
// 更新父节点的位置
|
||
this.updateBrothersTop(node.parent, addHeight)
|
||
}
|
||
}
|
||
|
||
// 绘制连线,连接该节点到其子节点
|
||
renderLine(node, lines, style) {
|
||
if (node.children.length <= 0) {
|
||
return []
|
||
}
|
||
let { left, top, width, height, expandBtnSize } = node
|
||
const { alwaysShowExpandBtn, notShowExpandBtn } = this.mindMap.opt
|
||
if (!alwaysShowExpandBtn || notShowExpandBtn) {
|
||
expandBtnSize = 0
|
||
}
|
||
let len = node.children.length
|
||
if (node.isRoot) {
|
||
// 当前节点是根节点
|
||
let prevBother = node
|
||
// 根节点的子节点是和根节点同一水平线排列
|
||
node.children.forEach((item, index) => {
|
||
let x1 = prevBother.left + prevBother.width
|
||
let x2 = item.left
|
||
let y = node.top + node.height / 2
|
||
let path = `M ${x1},${y} L ${x2},${y}`
|
||
this.setLineStyle(style, lines[index], path, item)
|
||
prevBother = item
|
||
})
|
||
} else {
|
||
// 当前节点为非根节点
|
||
let maxy = -Infinity
|
||
let miny = Infinity
|
||
let x = node.left + node.width * 0.3
|
||
node.children.forEach((item, index) => {
|
||
let y = item.top + item.height / 2
|
||
if (y > maxy) {
|
||
maxy = y
|
||
}
|
||
if (y < miny) {
|
||
miny = y
|
||
}
|
||
// 水平线
|
||
let path = `M ${x},${y} L ${item.left},${y}`
|
||
this.setLineStyle(style, lines[index], path, item)
|
||
})
|
||
// 竖线
|
||
if (len > 0) {
|
||
let line = this.lineDraw.path()
|
||
expandBtnSize = len > 0 ? expandBtnSize : 0
|
||
if (
|
||
node.parent &&
|
||
node.parent.isRoot &&
|
||
node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
|
||
) {
|
||
line.plot(this.transformPath(`M ${x},${top} L ${x},${miny}`))
|
||
} else {
|
||
line.plot(
|
||
this.transformPath(
|
||
`M ${x},${top + height + expandBtnSize} L ${x},${maxy}`
|
||
)
|
||
)
|
||
}
|
||
node.style.line(line)
|
||
node._lines.push(line)
|
||
style && style(line, node)
|
||
}
|
||
}
|
||
}
|
||
|
||
// 渲染按钮
|
||
renderExpandBtn(node, btn) {
|
||
let { width, height, expandBtnSize, isRoot } = node
|
||
if (!isRoot) {
|
||
let { translateX, translateY } = btn.transform()
|
||
if (
|
||
node.parent &&
|
||
node.parent.isRoot &&
|
||
node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP
|
||
) {
|
||
btn.translate(
|
||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||
-expandBtnSize / 2 - translateY
|
||
)
|
||
} else {
|
||
btn.translate(
|
||
width * 0.3 - expandBtnSize / 2 - translateX,
|
||
height + expandBtnSize / 2 - translateY
|
||
)
|
||
}
|
||
}
|
||
}
|
||
|
||
// 创建概要节点
|
||
renderGeneralization(list) {
|
||
list.forEach(item => {
|
||
let {
|
||
top,
|
||
bottom,
|
||
right,
|
||
generalizationLineMargin,
|
||
generalizationNodeMargin
|
||
} = this.getNodeGeneralizationRenderBoundaries(item, 'h')
|
||
let x1 = right + generalizationLineMargin
|
||
let y1 = top
|
||
let x2 = right + generalizationLineMargin
|
||
let y2 = bottom
|
||
let cx = x1 + 20
|
||
let cy = y1 + (y2 - y1) / 2
|
||
let path = `M ${x1},${y1} Q ${cx},${cy} ${x2},${y2}`
|
||
item.generalizationLine.plot(this.transformPath(path))
|
||
item.generalizationNode.left = right + generalizationNodeMargin
|
||
item.generalizationNode.top =
|
||
top + (bottom - top - item.generalizationNode.height) / 2
|
||
})
|
||
}
|
||
|
||
// 渲染展开收起按钮的隐藏占位元素
|
||
renderExpandBtnRect(rect, expandBtnSize, width, height, node) {
|
||
if (this.layout === CONSTANTS.LAYOUT.TIMELINE) {
|
||
rect.size(width, expandBtnSize).x(0).y(height)
|
||
} else {
|
||
let dir = ''
|
||
if (node.dir === CONSTANTS.LAYOUT_GROW_DIR.TOP) {
|
||
dir =
|
||
node.layerIndex === 1
|
||
? CONSTANTS.LAYOUT_GROW_DIR.TOP
|
||
: CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
|
||
} else {
|
||
dir = CONSTANTS.LAYOUT_GROW_DIR.BOTTOM
|
||
}
|
||
if (dir === CONSTANTS.LAYOUT_GROW_DIR.TOP) {
|
||
rect.size(width, expandBtnSize).x(0).y(-expandBtnSize)
|
||
} else {
|
||
rect.size(width, expandBtnSize).x(0).y(height)
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
export default Timeline
|